War of Genesis: Idle Loot Characters: Classes, Grades and Level Gates
Characters can be swapped and have their own Tier 4 to Tier 6 grades. Official screenshots show Swordsman, Archer and Mage tabs plus base stats and level gates.

War of Genesis: Idle Loot has a character system of its own. An official achievement states outright that characters can be changed, and characters carry their own grades, with the highest milestone being a Tier 6 character. Official store screenshots go further: the character detail window splits into Swordsman, Archer and Mage tabs, lists base attack power, base defence and base HP, and shows different level gates per character.
Characters can be swapped, and swapping is an achievement
Start with the most certain fact. The official achievement How About This One? has the description Change characters once. That single line establishes two things:
- more than one character exists in the game;
- swapping characters is a normal, developer-recognised action, not a hidden mechanic.
Characters also have grades, and three achievements take that line all the way to Tier 6:
| Achievement | Requirement |
|---|---|
| A New Face, A Serious Force | Obtain at least 1 Tier 4 character |
| Definitely the Main Character | Obtain at least 1 Tier 5 character |
| A Legend Came Calling | Obtain at least 1 Tier 6 character |
Three class tabs: Swordsman, Archer, Mage
The character detail window in the official store screenshot carries three tabs at the top: Swordsman, Archer and Mage. That is currently the only confirmable class information.
Draw the boundary clearly: no official source publishes how the three classes differ mechanically, what skills they have, or where their stats lean. So this wiki will not claim that mages are better for farming or that swordsmen are better in PvP. If a class analysis you find is sourced from a different game, it does not transfer.
Character stats and level gates
The official screenshot is unusually specific, so here it is as shown:
- Character name:
Ice Pendragon - Base Attack Power: 1846
- Base Defense: 4545
- Base HP: 23051
- Level requirement area (
Requirements / Character): three tiers shown as Lv.70, Lv.80 and Lv.90, with Lv.80 equipped and Lv.90 locked
In a second official screenshot the character is Jane Shore at Lv.80.
That set of numbers supports one practical conclusion: a character is not a plug-and-play reward, it has a level gate. Obtaining a higher-grade character does not immediately change your power if the gate is not met — you have to push character level first. It also explains why the official achievements split user level (User Level 10 / 40 / 70 / 100) and character grades into separate milestone groups.
These specific figures come from official marketing screenshots and are publicly published by the developer. They are not the complete stat table for the current build and constitute no kind of ranking.
Characters and gear are two independent progression axes
This is the most structurally interesting design decision in the game, and the evidence is in how the achievements are grouped:
- gear grades: one achievement each for Tier 4 / 5 / 6 equipment, accessory, wing, pet, Magitech Gear and rune;
- character grades: one achievement each for Tier 4 / 5 / 6 character;
- user level: Reach User Level 10 / 40 / 70 / 100.
Three separate groups means three parallel progression lines. The practical reading: swapping to a stronger character does not fix bad gear, and the reverse is also true. Push both lines instead of dumping everything into one.
The gear line is covered in weapons and gear, and the trade-offs between the two are in best gear and stat priority.
How characters are obtained and grown
Here the honest answer is that the sources are incomplete. The developer has not published how characters are acquired. What is confirmable is only that achievements prove higher-grade characters (Tier 4 through Tier 6) can be obtained. The routes common to similar games — drops, summoning, shop purchases — are not verified for this title, so this wiki will not state them as fact.
The one confirmed growth path is the level gate. The Lv.70 / Lv.80 / Lv.90 requirements in the official screenshot show that character growth is tied to user level, so pushing level is always useful.
Once you obtain a higher-grade character, the order that makes sense is:
- Check its level requirement and decide whether you can equip it now.
- Only then consider changing gear — characters and gear are separate axes.
- If you cannot equip it yet, park it and keep pushing level rather than dismantling what you are using.
About the War of Genesis name
This game carries the War of Genesis series name, and its developer New Normal Soft also publishes the mobile game War of Genesis: Idle Heroes. Be careful: that is a different game. Its characters (such as Iolene or G.S. Black Prince), its redeem codes, its gacha pools and its pricing have nothing to do with this title, and this wiki will not carry them into any page.
What the developer has not published
- the complete character roster;
- per-character skills and stat tables;
- mechanical differences between the three classes;
- character acquisition routes and rates;
- the full rule connecting character grades to level gates.
All character information on this page was verified on 2026-09-11 against the official Steam achievement list and official Steam store screenshots.
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